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War mongrels game review
War mongrels game review






This is where I had the most frustration with the game, even with the polished edition, where more often than not, one of the soldiers would just stand up and not actually do what I wanted them to do, or they would run across making noise and spooking the enemy. You can also go into tactical mode which pauses the game, give both characters an instruction, like taking out a guard each, and then execute the plan. Each enemy soldier also has a field of sound too where if you make too much noise close to the enemy, even if you’re behind a box or a fence, the enemy soldier will come to investigate. You can move the mouse around the area to scout out your plan of attack, and you will need to break your strategy down into smaller goals because there are soldiers everywhere. The sound design of explosions is intense but can also be used to mask loud noises you may need to make.

war mongrels game review

Moving around each of the incredibly detailed maps in stealth mode is essential, but not required the whole time. If either soldier is standing up in that area, they will be seen, but they can crawl within that area and not be detected. Halfway out of the field of vision is represented by diagonal lines. Close to the soldier, you will be seen regardless of your position (unless you find a disguise).

war mongrels game review

Each field of vision also has a distance reference.

war mongrels game review

If there are shrubs or boxes in their field of vision, Manfred and Ewald will be able to crawl past. Manfred has a pocket watch that he can set the alarm and throw to distract enemies, and he has a knife to dispatch close soldiers quickly.Įnemy units have fields of vision, and they see anything in their line of sight at their level. He is also strong enough to punch them out when they are close. Ewald’s abilities include throwing bottles of alcohol to distract enemies or smash a bottle to be able to take out two enemy soldiers at once. Each character has a unique set of skills, but both can crouch or crawl to sneak around, both can whistle to attract attention, pick up bodies of soldiers, and sprint if needed. If you have played any real time tactics games like Commando, Desperados or Partisans 1941, the gameplay of War Mongrels will feel very similar in that it’s stealthy, difficult, gritty, and you can very quickly find yourself overcome. Despite my love of his voice in any game he’s in, it was a little jarring hearing American voices depicting German soldiers, but I quickly got over that fact and enjoyed the banter between comrades. Ewald is voiced by Doug Cockle (Geralt of Rivia) which was what sparked my initial interest in the game. Short introductory videos to each chapter explain the premise of each mission with great illustrations and give good backstory to Manfred and Ewald’s experiences in the war. Taking place on the eastern front of World War II and focuses on the darker side of the war, the story follows two Wehrmacht soldiers, Manfred and Ewald, who end up defecting and taking up arms against their former Nazi comrades. In September 2022, Destructive Creations released the Polished Edition which added controller support and over 500 tweaks and fixes to the gameplay, so back into the fray I went, and it certainly feels like a better gameplay experience.

war mongrels game review

I enjoyed the premise of the game and graphically it was fantastic, but it was plagued with bugs that would make me lose 30+ minutes of gameplay, so I parked it for a while.

#War mongrels game review Pc#

The game originally released on PC in October 2021, and I did play the game at release. War Mongrels is an isometric WWII real-time tactics game developed by Destructive Creations and can be played single player or online co-op.






War mongrels game review